Archive for September, 2007

93 Wonderful Things: an illustrated review of BoingBoing

Sunday, September 23rd, 2007

BoingBoing: A Directory of Wonderful Things is a groupblog that provides a mix of Web humor, art, politics, sex, gadgetry and unicorns. It is probably the only blog popular enough to receive its own backlash. I used to visit BoingBoing on a regular basis, nowadays it fills my feed reader. This analysis, completed for my New Media Practices course, takes the form of three short studies/observations, and assumes that readers are already somewhat familiar with the blog (for proper introduction, see the wikipedia article).

A Directory Exhumed

When I first saw BoingBoing’s extended title, ‘A Directory of Wonderful Things’, I thought it was just a juxtaposition meant to be funny. How could anyone associate ‘directory’ with such seemingly random posts? But the title has a history, and ‘directory of wonderful things’ actually refers to, well, a real directory. Comprising 93 things, the directory was (as far as I can tell) carefully compiled and annotated by Mark Frauenfelder in early 2000, when BoingBoing became a ‘real’ blog. It was featured prominently, as seen here at the top of the blog’s right column:

Boing Boing Feb 2000

But within a year, the directory was forced below the fold to make room for a ‘donate’ button and a merchandise link (among other things). It also disappeared from the top menu bar. Jump forward another 2 years to 2003, and we find the directory - still the same 93 things - by scrolling all the way to the bottom of the page:

3-b-jan-30-2003.png

And then finally, a few days later, it disappears altogether:

Boing Boing feb 2003

In a way, the disappearance of Boingboing’s directory reflects more general changes that were happening on the Web. A professor recently pointed out (also using the Internet Archive) how something similar occurred at Google. Its directory was slowly being phased out, just as the Web’s most comprehensive directory - Yahoo - had to surrender to algorithmic search in order to better compete with Sergei and Larry.

Not to worry, though. Those carefully edited directories are still ‘out there’, if a little disheveled. Boingboing’s directory of 93 things can be found here. To get to Google’s directory, you will have to google it.

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Watching Big Brother Watch Back

Sunday, September 16th, 2007

Reading some of the surveillance and society literature a few years back with the databodies project, I came across an interesting vision of the future: the author (can’t remember who) imagined demonstrations where police and protesters would do nothing but film one another and wait … Of course I was reminded of this when I saw the picture below, taken at yesterday’s anti-war protest in D.C.

What’s the look on the officer’s face? I think it says, “I’m sorry I’m doing this, but not really.” Or maybe just, “Wow, that guy’s got a nice camera.”

Review: From Counterculture to Cyberculture

Saturday, September 15th, 2007

What follows is the relatively long summary and review of Fred Turner’s book, From Counterculture to Cyberculture: Stewart Brand, the Whole Earth Network and the Rise of Digital Utopianism. For the very short (Twitter-sized!) version, go here. Otherwise, get comfortable.

Nerd Politics?
A recent Ask Slashdot piece appeared with the headline, “Why are so many nerds libertarians?” The interrogator suggests this is linked to the incompatiblity of Leftist ideals and high incomes, but a more likely answer can be sensed further down the thread (far below the funny let’s-mock-Ayn-Rand’s-stilted-prose detour):

“[T]his is the core of libertarian thought: if I’m not hurting you, leave me the hell alone. Don’t tell me what to do. Don’t order me to attend your schools. Don’t take my money for your causes. Let me trade freely (for example, let me buy sugar from Cuba). Let me read, or view, or say, what I want. I don’t need you to tell me what to do; I’m quite capable of figuring it out for myself. Let me have sex with any adult I want, male or female (n.b. I’m quite straight, but I see no reason to surpress other adults’ desires; I’m still protective of minors). Let me put into my body what I choose to put in it.

[...]

Why are so many nerds libertarian? Because you can’t code by rote. You can’t create or develop a new application following someone else’s rules. It requires individual thought, individual judgement, and individual spirit - exactly the same qualities that caused you to be either bored to tears, or jeered at, or socially ostracized at school. So when you finally come to political awareness, and realize that the GOP and the Dems are two sides of the same coin - both of them take your money, lie to you, and shove crap down your throat, while they live high on the hog on your dime (I’m not going to say which side is worse; to me, they’re both squalid), you’re eager to find a personal philosophy that avoids their traps. Libertarians are basically socially progressive and financially conservative. It seems like a logical philosophy, and we’re basically logical people.”

The author of this comment, Brickwall, suggests the trend is linked to a deep-rooted sense of individualism - thought, judgement and spirit, he says. But where he argues that this mix of ’socially progressive and financially conservative’ politics is simply ‘logical’, one could take a different route, tracing the history of ‘nerd-politics’ to the odd marriage of Newt Gengrich’s Neo-Conservativism with the pages of Wired circa 1996, and then even further back. In From Counterculture to Cyberculture, Fred Turner does exactly this, arguing convincingly that the libertarian world-view so strongly associated with the Web, as well as the corresponding emphasis on de-regulation and on individual responsibility, is intricately tied to the project begun by a distinctive faction of 1960s counterculture, the group he terms the New Communalists.

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This blog circa 1996: courtesy of the time-machine gun

Tuesday, September 11th, 2007

I’m dubbing Tobias Leingruber’s Time Machine Firefox addon the time-machine gun, because it is lethal. It works best with sound on.

So what did this site look like back in 1996? Here are the screenshots:

The blog:

1996 whateverbutton.com blog

And the front page (which didn’t need to get any uglier!):

1996 whateverbutton.com front page

Interactivity is Affectivity

Sunday, September 9th, 2007

Over the summer I wrote an essay called ‘Interactivity is Affectivity’ for the tutorial ‘Current themes in new media’. You may like to read the following teaser, or click pdf for the pdf.

The report of the death of interactivity comes from Mark Andrejevic (2001). He calls the initial failure of the Big Brother television format in the United States a watershed moment in the passage from interactivity to what he terms, following Slavoj Zizek, interpassivity. During its first season, viewers voted off the show’s most interesting participants, the ones most likely to fight, seduce, connive and be generally entertaining. Understanding their tactical error, executives opted for an alternative format in the second season, whereby the Big Brother participants themselves did the voting, ensuring a maximum of drama inside the house. For Andrejevic, the story highlights the incompatibility of the democratizing potential of interactivity (“power-sharing”) with its imperative from the finance departments, i.e. to offload work to the consumer. Synthesis comes in the form of ‘interpassivity’, “the unobtrusive monitoring built into the digital TV that keeps track of [the audience]” so as to offer TiVo-like recommendations.
The narrative holds that, by default, real control will always elide consumers of interactivity, and represents a necessary critique of the so-called liberating potential of new technologies. It appears to me, though, that interactivity is an exceptional target. This is no doubt due to the simple fact that one hears about interactivity all the time – the term’s overwhelming presence in everything from entertainment and education to art and politics has long set in motion backlashes in each of these areas. As Andrejevic astutely argues, the equation of interactivity with user control and empowerment generally amounts to no more than an easy selling point with little substance. But to then conclude that this is the pacification of interactivity is, perhaps, to skip a step. If the selling point is fully rejected, as it should be, then why stick to the framework that pits interactivity against control at all? What is interactivity after empowerment?